Haiku Gallery
: web push push x 0.5 + y 0.3 + * pop * sin 0 max x 0.3 + y 0.5 + * pop * sin 0 max + ; 31 23 web 17 17 web * x + 23 31 web 20 20 web * y x * + 31 31 web 7 7 web * y +
streak Redux
Anonymous
'25 Jul 14
: r dup y 8 ** * t + sin swap x * cos + 1 mod ; 128 r 5 r dup 12 r /
Candy 69 bytes Redux
pagus
'25 Jul 14
\ Memory: \ 0 1 2 | 3 4 5 | 6 | 7 8 9 | 10 11 12 13 | 14 15 \ x y z |dx dy dz |est| sdf | dist cx cy cz | hash \ pos mx 4 * 2 - 0 ! my 4 * 2 - 1 ! 0 2 ! \ dir \ screen is -.5 <-> .5 along x/y camera is at <0,0,-.5> x .5 - 2 ** y .5 - 2 ** + .5 2 ** + sqrt 1 swap / \ Normalization factor. dup dup x .5 - * 3 ! y .5 - * 4 ! .5 * 5 ! 0 10 ! 0 11 ! 0 12 ! 0 13 ! : sdf 0 @ 1 mod .5 - 2 ** 1 @ 1 mod .5 - 2 ** 2 @ t + 1 mod .5 - 2 ** + + sqrt .15 - dup 6 ! 10 @ + 10 ! ; : step sdf 6 @ dup dup 3 @ * 0 @ + 0 ! 4 @ * 1 @ + 1 ! 5 @ * 2 @ + 2 ! ; step step step step step step step step step step step step step step step \ hash the resulting sphere. 0 @ floor 12.1031 * 1 @ floor 33.1010 * 2 @ t + floor 57.9323 * + + sin 1 mod 100 * floor 14 ! 6 @ 0.005 > if 0 else 1 10 @ 14 @ sin .5 * 1.5 + ** / 0 @ 1 mod .5 - 3 @ * 1 @ 1 mod .5 - 4 @ * + 2 @ t + 1 mod .5 - 5 @ * + 2 ** 10 * t 14 @ + .3 * sin * 6 @ 1000 * t 14 @ + .5 * sin * + + then 6 ! \ color the resulting position 14 @ dup dup sin .5 * .5 + 6 @ * rot 2 + sin .5 * .5 + 6 @ * rot 4 + sin .5 * .5 + 6 @ *
Spheres
Snail
'25 Jul 14
:length (vec3 addr -- length of vec) 1000 ! (copy arg into [1000]) 1000 @ dup 1 + dup 1 + ([xloc, yloc, zloc]) @ 2 ** rot @ 2 ** rot @ 2 ** + + sqrt (vec length) ; x .5 - 2 * 0 ! y .5 - 2 * 1 ! 1 2 ! 0 length 1 mod
Untitled
Anonymous
'25 Jul 14
: x x .5 - ; : y y .5 - ; \ origin moved to center .5,.5 : box0 ( v -- box0 ) \ .4*.4 square of rolling speed v/2/pi t * dup cos .29 * x - abs .2 < swap sin .29 * y - abs .2 < and ; : box ( R G B r g b v -- R-R*box0+r*box0 G-G*box0+g*box0 B-B*box0+b*box0 ) box0 ( R G B r g b box0 ) 0 ! ( R G B r g b ) 0 @ * ( R G B r g b*box0 ) 1 ! ( R G B r g ) 0 @ * ( R G B r g*box0 ) 2 ! ( R G B r ) 0 @ * ( R G B r*box0 ) 3 ! ( R G B ) 1 0 @ - ( R G B 1-box0 ) 0 ! ( R G B ) 0 @ * ( R G B-B*box0 ) 1 @ + ( R G B-B*box0+b*box0 ) >r 0 @ * ( R G-G*box0 ) 2 @ + ( R G-G*box0+g*box0 ) >r 0 @ * ( R-R*box0 ) 3 @ + ( R-R*box0+r*box0 ) r> ( R-R*box0+r*box0 G-box0+g*box0 ) r> ( R-box0+r*box0 G-box0+g*box0 B-box0+b*box0 ) ; .3 0. 0. \ back ground 0. 0. 0. 1.0 box 0. 1. 0. 1.2 box 1. 1. 0. 1.4 box 0. 0. 1. 1.6 box 1. 0. 1. 1.8 box 0. 1. 1. 2.0 box 1. 1. 1. 2.2 box 1. .5 0. 2.4 box .5 .5 .5 2.6 box
rolling squares
陳爽
'25 Jul 14
: b ( i -- ) t * x .5 - over cos .25 * - abs .24 < y .5 - rot sin .25 * - abs .24 < * ; .2 b .4 b .6 b
Box going in a circle Redux
陳爽
'25 Jul 14
x .5 - t cos .25 * - abs .24 < y .5 - t sin .25 * - abs .24 < * dup dup
Box going in a circle Redux
陳爽
'25 Jul 14
: a t pi 2 * mod ; : x x .5 - a cos .25 * - ; : y y .5 - a sin .25 * - ; x abs .24 < y abs .24 < * dup dup
Box going in a circle Redux
陳爽
'25 Jul 14
: a t pi 2 * mod ; : anoc a not 0.25 + ; : cx 0.25 a cos * x + anoc ; : cy 0.25 a sin * y + anoc ; cx >= cy >= and cx - 0.5 <= cy - 0.5 <= and and dup dup
Box going in a circle
Uber
'25 Jul 14
\ fraction of time. The smaller the number (but bigger than zero), the more often the return : fr t swap mod ; \ The larger the number on the stack, the lower the return (in the range 0.0 and 1.0 -- 1.0 and 0.0 ) : rev 1 - abs ; \ The farther from 5 the number on the stack, the closer to 0.5 the return ( in the range 0.0 and 1.0 -- 0.0 and 0.5 ) : 0to5 0.5 - abs ; y 0to5 x 0to5 + fr dup dup
hypnosis reverse
Arsen
'25 Jul 14
\ fraction of time. The smaller the number (but bigger than zero), the more often the return : fr t swap mod ; \ The larger the number on the stack, the lower the return (in the range 0.0 and 1.0) : rev 1 - abs ; \ The farther from 5 the number on the stack, the closer to 0.5 the return ( on the stack in the range 0.0 and 1.0 -- ) : 0to5 0.5 - abs ; y 0to5 x 0to5 + rev fr dup dup
hypnosis
Arsen
'25 Jul 14
: c .5 - ; : x x c ; : y y c ; : λ x x * y y * + sqrt ; λ .31 < x abs .292 < y abs .292 < * x y - abs .4 < x y + abs .4 < * λ .48 <
square and circle
陳爽
'25 Jul 14
: n 2 ; : c 1 mod .5 - ; : d n * ; : x x d ; : ix x floor ; : x x c ; : y y d ; : iy y floor ; : y y c ; : | iy n * ix + = * ; : λ x x * y y * + sqrt ; λ .3 < 0 | x abs .050 < y abs .050 < + 3 | + x abs .292 < y abs .292 < * 1 | x abs .150 < y abs .150 < + 3 | + x y - abs .4 < x y + abs .4 < * 2 | x abs .250 < y abs .250 < + 3 | + λ .48 <
graphics Redux
陳爽
'25 Jul 14
: n 3 ; : c 1 mod .5 - ; : d n * ; : x x d ; : ix x floor ; : x x c ; : y y d ; : iy y floor ; : y y c ; : | iy n * ix + = * + ; : λ x 2 ** y 2 ** + sqrt ; : θ x y atan2 ; : n 0 @ ; : n! 0 ! ; : α pi 9 / ; \ half inner angle : a pi n / ; \ outer angle : β θ a 2 * mod a - abs ; : star ( r n -- star ) n! >r pi 9 / sin r> * pi 9 / cos β sin * β cos pi 9 / sin * + / λ > ; : polygon ( r n -- polygon ) n! >r pi 2 / sin r> * pi 2 / cos β sin * β cos pi 2 / sin * + / λ > ; x abs .45 < y abs .45 < * \ red 0 \ green λ .35 < 7 | x abs .292 < y abs .292 < * 0 | x y - abs .4 < x y + abs .4 < * 1 | .22 3 polygon 4 | .45 5 star 2 | .44 8 star 5 | .33 7 polygon 3 | .35 12 polygon 6 | .43 12 star 8 | 0 \ blue brightness x abs .49 < y abs .49 < * \ trasparency
graphics
陳爽
'25 Jul 14
: n 50 t sin 30 * + ; : x x t sin 12 / + ; : y y t sin 8 / + ; : a ( dy dx -- angle ) atan2 t sin 5 * + ; : r ( dy dx -- dist ) dup * swap dup * + sqrt ; : s ( x0 y0 n -- spiral ) >r y swap - swap x swap - ( y-y0 x-x0 ) 2dup r ( y-y0 x-x0 dist ) -rot a r@ / + ( dist+angle/n ) r> * ( (dist+angle/n)*n ) pi 2 * mod 1 < ; .500 .500 n s .500 .503 n s x * .503 .500 n s y *
spiral
陳爽
'25 Jul 14
: xo .5 ; : yo .7 ; : 2pi 2 pi * ; : a y yo - x xo - atan2 2pi / .25 + 1 mod ; : levels dup push * floor pop 1 - / ; a 2 * 1 - abs 9.5 levels dup y yo < * swap y * 0 rot
blue hole
陳爽
'25 Jul 14
: x x .5 - ; : flame push x y / sin y r@ / sin 99 * x * sin * pop * + sin y .3 - t 99 * sin 2 / 2.2 + * - sqrt 1 swap - y .7 ** * ; 5 1 flame \ R 3 2 flame \ G 1 3 flame \ B
jet flame
陳爽
'25 Jul 14
: n 2 ; : nx x n * ; : ny y n * ; : row ( pic iy -- pic' ) swap over ny < * swap 1 + ny > * ; : col ( pic ix -- pic' ) swap over nx < * swap 1 + nx > * ; : cell ( pic ix iy -- pic' ) >r col r> row ; : x nx 1 mod ; : y ny 1 mod ; : a y .5 - x .5 - atan2 2 pi * / 1 mod ; : r y .5 - 2 ** x .5 - 2 ** + .5 ** ; : k 2 t 9 mod + ; : pic0 r k * 1 mod ; : pic1 r k * 1 mod a k * 1 mod + ; : pic2 r k * 1 mod a k * 1 mod * ; : pic3 a k * 1 mod ; : fold ( v n -- v ) ; pic0 0 0 cell pic3 1 1 cell + pic1 0 1 cell pic3 1 1 cell + pic2 1 0 cell + 0 r .5 <
n by n pictures
陳爽
'25 Jul 14
: a 2dup z* log ; x .1 + y .1 + a a a a log over
Flower Redux
陳爽
'25 Jul 14
: n 3 ; : a 2dup z* log ; : dx t cos ; : t t n / ; : dy t cos ; : x x .5 - ; : y y .5 - ; : u x n * dx + ; : v y n * dy + ; u v a a log log over swap over a x 2 ** y 2 ** + .5 ** .45 < *
藍鹛
陳爽
'25 Jul 14
: u y 3 * 2.2 - ; : v x 3 * 1.5 - ; : m 2dup 2dup rot * -rot * swap - u + -rot * v + ; 0 0 0 m m m m m m m m m m m m m m m m +
Magic Mirror
陳爽
'25 Jul 14
pi x y sin @ dup
pi x y sin @ dup
pi x y sin @ dup
'25 Jul 14
: x x 3.5 * 2.5 - ; : y y 3 * 1.5 - ; : m 2dup 2dup rot * -rot * swap - x + -rot 2 * * y + ; 0 0 0 m m m m m m m m m m m m m m m m m m +
I'm uncopyrighted!
Anonymous
'25 Jul 14
: n 2 + 2 / ; : x .5 y .5 min - .1 y 12 * t .8 * + cos n + x - / sin 3 / ; : k 42 ; : s t 2 * sin 2 / -0.15 + ; : f sin x k * sin x k 13 / * tan * * s + 154 pow ; t 3 * y k * + f x 7 * 7.9 + cos 1 + sqrt 3 pow
Untitled
.
'25 Jul 14
pi x y sin 1.4
it's the tropics!
Anonymous quads
'25 Jul 14
( greets: DarkstarAG BradN Manwe 陳爽 ting Stainless ... and anyone i forget. keep at it! ) : xp t pi * 56 / sin .47 * ; : yp t pi * cos .3 * ; : d dup * swap dup * + sqrt ; : p y .5 - + swap x .5 - + d 1 swap - 5 pow ; : col dup dup .1 > swap .8 < and swap .2 - 8 * * ; xp yp p xp negate yp negate p + col dup 1 pow dup rot swap .1 +
refraction of one light
Anonymous quads
'25 Jul 14
: scale 3.14 ; : zoom pi 1027 * ; : offset scale 1 / ; : xsize x scale * mx offset ; : ysize y scale * my offset ; : circle xsize + - dup * ysize + - dup * + sqrt dup t zoom / * tan dup ; circle + t circle * circle + sin t * sin + 1.75 * t 8 * sin +
pink redux redux?
Anonymous quads
'25 Jul 14
: scale pi ; : zoom pi 1000 * ; : offset scale 2 / ; : xsize x scale * mx offset ; : ysize y scale * my offset ; : circle xsize + - dup * ysize + - dup * + sqrt dup t zoom / * tan sin ; circle + t circle * circle + 2 t * sin + 1.75 * t 8 * sin +
Electron/Positron Structure Redux
Franklin Amador
'25 Jul 14
: t1 21 x * t + 10 mod 10 / ; : t2 37 y * t + 21 mod 21 / ; : t3 x y * t + 33 mod 33 / ; t1 t2 t3
my first
htrof
'25 Jul 14
x y t
Untitled
Anonymous
'25 Jul 14
x 9.4 * sin y 9.4 * sin t 4 * sin * * dup t 2 * sin *
test1
Anonymous
'25 Jul 14
: x x 3.5 * 2.5 - ; : y y 3 * 1.5 - ; : m 2dup 2dup rot * -rot * swap - x + -rot 2 * * y + ; 0 0 0 m m m m m m m m m m m m m m m m m m +
mandelbröt
boomlinde
'25 Jul 14
( greets: DarkstarAG BradN Manwe 陳爽 ting Stainless ... and anyone i forget. keep at it! ) : xp t pi * 4 / sin .3 * ; : yp t pi * cos .3 * ; : d dup * swap dup * + sqrt ; : p y .5 - + swap x .5 - + d 1 swap - 5 pow ; : col dup dup .2 > swap .4 < and swap .2 - 5 * * ; xp yp p xp negate yp negate p + col dup 4 pow dup rot swap .1 +
metadonut fixed
boomlinde
'25 Jul 14
( greets: DarkstarAG BradN Manwe 陳爽 ting Stainless ... and anyone i forget. keep at it!) : xp t pi * 4 / sin .3 * ; : yp t pi * cos .3 * ; : d dup * swap dup * + sqrt ; : p y .5 - + swap x .5 - + d 1 swap - 5 pow ; : col dup dup .2 > swap .4 < and swap .2 - 5 * * ; xp yp p xp negate yp negate p + col dup 4 pow dup rot swap .1 +
metadonut
boomlinde
'25 Jul 14
: x x 1 + log 10 log / ; : scale pi * cos ; x 10 * scale 1000 pow y .3 < * x 50 * scale 50 pow y .2 < * + x 100 * scale 10 pow y .1 < * +
Sliderule
Anonymous
'25 Jul 14
mx my y x z* dup pi + random dup -rot + dup * random + sin
you can move you mouse to make da sound
tysmu
'25 Jul 14
( Base fractal of Menger Sponge ) : ifelse ( a b k - k==1?a:b ) dup 1 - z* negate drop ; : n 1 + 2 / ; : k 1.05 ; : f1 ( q -> f ) .5 < ; : f2 ( q -> f ) t cos - abs ; : f ( a b -> f ) k * * cos abs dup f1 swap f2 t cos n .25 < ifelse ; : tri ( k -> c ) 3 swap pow dup >r y f r> x f * ; 1 1 tri - 3 tri - 5 tri - 1 2 tri - 1 4 tri -
Menger2D ifelse
DarkstarAG
'25 Jul 14
( Base fractal of Menger Sponge ) ( stright definition: прямое определение ) : ifelse ( a b k - k==1?a:b ) 1 over - rot * rot rot * + ; ( use complex '*': используем комплексное умножение ) ( [a+ib] * [k+i[1-k]] = ak + ai[1 - k] + ibk - b[1 - k] = ak - b[1 - k] + ai[1-k] + ibk ) ( [a-ib] * [k+i[1-k]] = ak + ai[1 - k] - ibk + b[1 - k] = ak + b[1 - k] + ai[1-k] - ibk ) : ifelse ( a b k - k==1?a:b ) dup 1 - z* negate drop ; x .49 < x .51 > t 1 mod .5 < ifelse
ifelse keyword
DarkstarAG
'25 Jul 14
( Base fractal of Menger Sponge ) : ifelse ( a b k - k==1?a:b ) 1 over - negate z* * ; : n 1 + 2 / ; : k 1.05 ; : f1 ( q -> f ) .5 < ; : f2 ( q -> f ) t cos - abs ; : f ( a b -> f ) k * * cos abs dup f1 swap f2 t cos n .5 < ifelse ; : tri ( k -> c ) 3 swap pow dup >r y f r> x f * ; 1 1 tri - 3 tri - 5 tri - 1 2 tri - 1 4 tri -
Menger2D
DarkstarAG
'25 Jul 14
: n 1 + 2 / ; : x .5 y .5 min - .1 y 12 * t .8 * + cos n + x - / sin 3 / ; : k 42 ; : s t 2 * sin 2 / -0.15 + ; : f sin x k * sin x k 13 / * tan * * s + 100 pow ; t 3 * y k * + f x 7 * 2.9 + cos 1 + sqrt 3 pow
Yellow Way Redux
DarkstarAG
'25 Jul 14
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