Haiku Gallery
x y sin 3.07 x or dup sin
ua`ts ni`n forth haiku ti`
sel'hen
'25 Apr 03
: d dup ; : m 6.4 * 0.5 + - ; : a y - abs 0.1 < x ; : r t swap / d floor - 1.96 * 0.98 - d 1 > 2 * 1 - * 0.0312 + ; : e 102.9 r 0.9489 * 0.0332 + ; : f 3.7 r ; : p f 0.9 * 932.05 + d t ; e x - d * f y - d * + sqrt 0.02 < p 3 * sin m e * - a 0.03 < * p 2 * cos m 1 e - * - a 30.97 > * + + d d
uhka de lea tuba`eso neao`k
sel'hen
'25 Apr 03
: square dup * ; : wump 2dup atan2 x .87 - square y .54 - square + sqrt + 30 * cos 2dup atan2 x .5 - square y .5 - square + sqrt + 10 * sin atan2 x x * y y * + sqrt + 19 * sin ; x .5 - y t .5 - sin + wump 2dup atan2 x .8 - t 5 mod + square y .5 - t 7 mod + square + sqrt + * x .3 + y t sin + wump z* z* x .67 - t 3 / sin + y t .3 - 95 mod + wump x .87 - y t sin + wump z* z+ *
ahhhh!
sel'hen
'25 Apr 03
: square dup * ; : wump 2dup atan2 x .5 - square y .5 - square + sqrt + 30 * cos 2dup atan2 x .5 - square y .5 - square + sqrt + 20 * sin atan2 x x * y y * + sqrt + 10 * sin ; x .5 - y t .5 - sin + wump 2dup atan2 x .5 - t 5 mod + square y .5 - t 7 mod + square + sqrt + * x .3 + y t sin + wump z* z* x .7 - t 3 / sin + y t .3 - 1 mod + wump x .3 - y t sin + wump z* z+ *
Swarm
Anonymous
'25 Apr 03
: band x swap - push y swap - pop atan2 ; .1 t cos + .3 band 31 * sin .7 .5 t 3 * cos + band 11 * sin .5 t cos + .1 band 17 * sin + + .2 t 2.1 * sin + .8 t sin + band sin .7 .5 t cos + band 11 * sin + .7 .5 t cos + band 11 * sin .5 t cos + .1 band 17 * sin .2 t sin + .8 t sin + band sin * * x y / z* 2dup .7 .5 t cos + band 11 * sin y z* *
Wooah
Anonymous
'25 Apr 03
: square dup * ; : dist square swap square + sqrt ; : shape x .5 - y .5 - dist .4 x .3 - y .7 - atan2 9 * sin .07 * + swap - 30 * ; : shadow 1 swap - shape 0.9 - 10 * 0 max 1 min * ; : layer push push x .3 - y .5 - dist sin pop * sin x .7 - y .5 - dist sin pop * sin * shadow ; 23 23 layer 23 22 layer 22 23 layer shape
voiceforth1 - refactored more
BradN
'25 Apr 03
: square dup * ; : dist square swap square + sqrt ; : ang atan2 ; : shape x .5 - y .5 - dist .4 x .3 - y .7 - ang 9 * sin .07 * + swap - 30 * ; : layer push push x .3 - y .5 - dist sin pop * sin x .7 - y .5 - dist sin pop * sin * 1 swap - shape 0.9 - 10 * 0 max 1 min * ; 23 23 layer 23 22 layer 22 23 layer shape
voiceforth1 - refactored
BradN
'25 Apr 03
: square dup * ; : dist square swap square + sqrt ; : ang atan2 t + ; : shape x .5 - y .5 - dist .4 x .3 - y .7 - ang 9 * sin .07 * + swap - 30 * ; x .3 - y .5 - dist sin 23 * sin x .7 - y .5 - dist sin 23 * sin * 1 swap - shape 0.9 - 10 * 0 max 1 min * x .3 - y .5 - dist sin 23 * sin x .7 - y .5 - dist sin 22 * sin * 1 swap - shape 0.9 - 10 * 0 max 1 min * x .3 - y .5 - dist sin 22 * sin x .7 - y .5 - dist sin 23 * sin * 1 swap - shape 0.9 - 10 * 0 max 1 min * shape
voiceforth1 spin!
Anonymous
'25 Apr 03
: square dup * ; : dist square swap square + sqrt ; : ang atan2 ; : shape x .5 - y .5 - dist .4 x .3 - y .7 - ang 9 * sin .07 * + swap - 30 * ; x .3 - y .5 - dist sin 23 * sin x .7 - y .5 - dist sin 23 * sin * 1 swap - shape 0.9 - 10 * 0 max 1 min * x .3 - y .5 - dist sin 23 * sin x .7 - y .5 - dist sin 22 * sin * 1 swap - shape 0.9 - 10 * 0 max 1 min * x .3 - y .5 - dist sin 22 * sin x .7 - y .5 - dist sin 23 * sin * 1 swap - shape 0.9 - 10 * 0 max 1 min * shape
voiceforth1
BradN
'25 Apr 03
: d rot - dup * -rot swap - dup * + sqrt ; : m 1 + 2 / ; : v m x y d ; : o1 t sin m t cos m x y d ; : o2 t 1.5 * cos m t 0.7 * sin v ; : o3 t 0.9 * cos m t 2.3 * sin v ; : o4 t 2.4 * cos m t 3.1 * sin v ; o1 o2 o4 - - 10 * t sin 1.1 + * sin dup 0.5 * o3 swap
bend
boomlinde
'25 Apr 03
: web push push x 0.5 + y 0.3 + * pop * sin 0 max x 0.3 + y 0.5 + * pop * sin 0 max + ; 31 23 web 17 17 web * x + 23 31 web 20 20 web * y x * + 31 31 web 7 7 web * y +
streak Redux
Anonymous
'25 Apr 03
: r dup y 8 ** * t + sin swap x * cos + 1 mod ; 128 r 5 r dup 12 r /
Candy 69 bytes Redux
pagus
'25 Apr 03
\ Memory: \ 0 1 2 | 3 4 5 | 6 | 7 8 9 | 10 11 12 13 | 14 15 \ x y z |dx dy dz |est| sdf | dist cx cy cz | hash \ pos mx 4 * 2 - 0 ! my 4 * 2 - 1 ! 0 2 ! \ dir \ screen is -.5 <-> .5 along x/y camera is at <0,0,-.5> x .5 - 2 ** y .5 - 2 ** + .5 2 ** + sqrt 1 swap / \ Normalization factor. dup dup x .5 - * 3 ! y .5 - * 4 ! .5 * 5 ! 0 10 ! 0 11 ! 0 12 ! 0 13 ! : sdf 0 @ 1 mod .5 - 2 ** 1 @ 1 mod .5 - 2 ** 2 @ t + 1 mod .5 - 2 ** + + sqrt .15 - dup 6 ! 10 @ + 10 ! ; : step sdf 6 @ dup dup 3 @ * 0 @ + 0 ! 4 @ * 1 @ + 1 ! 5 @ * 2 @ + 2 ! ; step step step step step step step step step step step step step step step \ hash the resulting sphere. 0 @ floor 12.1031 * 1 @ floor 33.1010 * 2 @ t + floor 57.9323 * + + sin 1 mod 100 * floor 14 ! 6 @ 0.005 > if 0 else 1 10 @ 14 @ sin .5 * 1.5 + ** / 0 @ 1 mod .5 - 3 @ * 1 @ 1 mod .5 - 4 @ * + 2 @ t + 1 mod .5 - 5 @ * + 2 ** 10 * t 14 @ + .3 * sin * 6 @ 1000 * t 14 @ + .5 * sin * + + then 6 ! \ color the resulting position 14 @ dup dup sin .5 * .5 + 6 @ * rot 2 + sin .5 * .5 + 6 @ * rot 4 + sin .5 * .5 + 6 @ *
Spheres
Snail
'25 Apr 03
:length (vec3 addr -- length of vec) 1000 ! (copy arg into [1000]) 1000 @ dup 1 + dup 1 + ([xloc, yloc, zloc]) @ 2 ** rot @ 2 ** rot @ 2 ** + + sqrt (vec length) ; x .5 - 2 * 0 ! y .5 - 2 * 1 ! 1 2 ! 0 length 1 mod
Untitled
Anonymous
'25 Apr 03
: x x .5 - ; : y y .5 - ; \ origin moved to center .5,.5 : box0 ( v -- box0 ) \ .4*.4 square of rolling speed v/2/pi t * dup cos .29 * x - abs .2 < swap sin .29 * y - abs .2 < and ; : box ( R G B r g b v -- R-R*box0+r*box0 G-G*box0+g*box0 B-B*box0+b*box0 ) box0 ( R G B r g b box0 ) 0 ! ( R G B r g b ) 0 @ * ( R G B r g b*box0 ) 1 ! ( R G B r g ) 0 @ * ( R G B r g*box0 ) 2 ! ( R G B r ) 0 @ * ( R G B r*box0 ) 3 ! ( R G B ) 1 0 @ - ( R G B 1-box0 ) 0 ! ( R G B ) 0 @ * ( R G B-B*box0 ) 1 @ + ( R G B-B*box0+b*box0 ) >r 0 @ * ( R G-G*box0 ) 2 @ + ( R G-G*box0+g*box0 ) >r 0 @ * ( R-R*box0 ) 3 @ + ( R-R*box0+r*box0 ) r> ( R-R*box0+r*box0 G-box0+g*box0 ) r> ( R-box0+r*box0 G-box0+g*box0 B-box0+b*box0 ) ; .3 0. 0. \ back ground 0. 0. 0. 1.0 box 0. 1. 0. 1.2 box 1. 1. 0. 1.4 box 0. 0. 1. 1.6 box 1. 0. 1. 1.8 box 0. 1. 1. 2.0 box 1. 1. 1. 2.2 box 1. .5 0. 2.4 box .5 .5 .5 2.6 box
rolling squares
陳爽
'25 Apr 03
: b ( i -- ) t * x .5 - over cos .25 * - abs .24 < y .5 - rot sin .25 * - abs .24 < * ; .2 b .4 b .6 b
Box going in a circle Redux
陳爽
'25 Apr 03
x .5 - t cos .25 * - abs .24 < y .5 - t sin .25 * - abs .24 < * dup dup
Box going in a circle Redux
陳爽
'25 Apr 03
: a t pi 2 * mod ; : x x .5 - a cos .25 * - ; : y y .5 - a sin .25 * - ; x abs .24 < y abs .24 < * dup dup
Box going in a circle Redux
陳爽
'25 Apr 03
: a t pi 2 * mod ; : anoc a not 0.25 + ; : cx 0.25 a cos * x + anoc ; : cy 0.25 a sin * y + anoc ; cx >= cy >= and cx - 0.5 <= cy - 0.5 <= and and dup dup
Box going in a circle
Uber
'25 Apr 03
\ fraction of time. The smaller the number (but bigger than zero), the more often the return : fr t swap mod ; \ The larger the number on the stack, the lower the return (in the range 0.0 and 1.0 -- 1.0 and 0.0 ) : rev 1 - abs ; \ The farther from 5 the number on the stack, the closer to 0.5 the return ( in the range 0.0 and 1.0 -- 0.0 and 0.5 ) : 0to5 0.5 - abs ; y 0to5 x 0to5 + fr dup dup
hypnosis reverse
Arsen
'25 Apr 03
\ fraction of time. The smaller the number (but bigger than zero), the more often the return : fr t swap mod ; \ The larger the number on the stack, the lower the return (in the range 0.0 and 1.0) : rev 1 - abs ; \ The farther from 5 the number on the stack, the closer to 0.5 the return ( on the stack in the range 0.0 and 1.0 -- ) : 0to5 0.5 - abs ; y 0to5 x 0to5 + rev fr dup dup
hypnosis
Arsen
'25 Apr 03
: c .5 - ; : x x c ; : y y c ; : λ x x * y y * + sqrt ; λ .31 < x abs .292 < y abs .292 < * x y - abs .4 < x y + abs .4 < * λ .48 <
square and circle
陳爽
'25 Apr 03
: n 2 ; : c 1 mod .5 - ; : d n * ; : x x d ; : ix x floor ; : x x c ; : y y d ; : iy y floor ; : y y c ; : | iy n * ix + = * ; : λ x x * y y * + sqrt ; λ .3 < 0 | x abs .050 < y abs .050 < + 3 | + x abs .292 < y abs .292 < * 1 | x abs .150 < y abs .150 < + 3 | + x y - abs .4 < x y + abs .4 < * 2 | x abs .250 < y abs .250 < + 3 | + λ .48 <
graphics Redux
陳爽
'25 Apr 03
: n 3 ; : c 1 mod .5 - ; : d n * ; : x x d ; : ix x floor ; : x x c ; : y y d ; : iy y floor ; : y y c ; : | iy n * ix + = * + ; : λ x 2 ** y 2 ** + sqrt ; : θ x y atan2 ; : n 0 @ ; : n! 0 ! ; : α pi 9 / ; \ half inner angle : a pi n / ; \ outer angle : β θ a 2 * mod a - abs ; : star ( r n -- star ) n! >r pi 9 / sin r> * pi 9 / cos β sin * β cos pi 9 / sin * + / λ > ; : polygon ( r n -- polygon ) n! >r pi 2 / sin r> * pi 2 / cos β sin * β cos pi 2 / sin * + / λ > ; x abs .45 < y abs .45 < * \ red 0 \ green λ .35 < 7 | x abs .292 < y abs .292 < * 0 | x y - abs .4 < x y + abs .4 < * 1 | .22 3 polygon 4 | .45 5 star 2 | .44 8 star 5 | .33 7 polygon 3 | .35 12 polygon 6 | .43 12 star 8 | 0 \ blue brightness x abs .49 < y abs .49 < * \ trasparency
graphics
陳爽
'25 Apr 03
: n 50 t sin 30 * + ; : x x t sin 12 / + ; : y y t sin 8 / + ; : a ( dy dx -- angle ) atan2 t sin 5 * + ; : r ( dy dx -- dist ) dup * swap dup * + sqrt ; : s ( x0 y0 n -- spiral ) >r y swap - swap x swap - ( y-y0 x-x0 ) 2dup r ( y-y0 x-x0 dist ) -rot a r@ / + ( dist+angle/n ) r> * ( (dist+angle/n)*n ) pi 2 * mod 1 < ; .500 .500 n s .500 .503 n s x * .503 .500 n s y *
spiral
陳爽
'25 Apr 03
: xo .5 ; : yo .7 ; : 2pi 2 pi * ; : a y yo - x xo - atan2 2pi / .25 + 1 mod ; : levels dup push * floor pop 1 - / ; a 2 * 1 - abs 9.5 levels dup y yo < * swap y * 0 rot
blue hole
陳爽
'25 Apr 03
: x x .5 - ; : flame push x y / sin y r@ / sin 99 * x * sin * pop * + sin y .3 - t 99 * sin 2 / 2.2 + * - sqrt 1 swap - y .7 ** * ; 5 1 flame \ R 3 2 flame \ G 1 3 flame \ B
jet flame
陳爽
'25 Apr 03
: n 2 ; : nx x n * ; : ny y n * ; : row ( pic iy -- pic' ) swap over ny < * swap 1 + ny > * ; : col ( pic ix -- pic' ) swap over nx < * swap 1 + nx > * ; : cell ( pic ix iy -- pic' ) >r col r> row ; : x nx 1 mod ; : y ny 1 mod ; : a y .5 - x .5 - atan2 2 pi * / 1 mod ; : r y .5 - 2 ** x .5 - 2 ** + .5 ** ; : k 2 t 9 mod + ; : pic0 r k * 1 mod ; : pic1 r k * 1 mod a k * 1 mod + ; : pic2 r k * 1 mod a k * 1 mod * ; : pic3 a k * 1 mod ; : fold ( v n -- v ) ; pic0 0 0 cell pic3 1 1 cell + pic1 0 1 cell pic3 1 1 cell + pic2 1 0 cell + 0 r .5 <
n by n pictures
陳爽
'25 Apr 03
: a 2dup z* log ; x .1 + y .1 + a a a a log over
Flower Redux
陳爽
'25 Apr 03
: n 3 ; : a 2dup z* log ; : dx t cos ; : t t n / ; : dy t cos ; : x x .5 - ; : y y .5 - ; : u x n * dx + ; : v y n * dy + ; u v a a log log over swap over a x 2 ** y 2 ** + .5 ** .45 < *
藍鹛
陳爽
'25 Apr 03
: u y 3 * 2.2 - ; : v x 3 * 1.5 - ; : m 2dup 2dup rot * -rot * swap - u + -rot * v + ; 0 0 0 m m m m m m m m m m m m m m m m +
Magic Mirror
陳爽
'25 Apr 03
pi x y sin @ dup
pi x y sin @ dup
pi x y sin @ dup
'25 Apr 03
: x x 3.5 * 2.5 - ; : y y 3 * 1.5 - ; : m 2dup 2dup rot * -rot * swap - x + -rot 2 * * y + ; 0 0 0 m m m m m m m m m m m m m m m m m m +
I'm uncopyrighted!
Anonymous
'25 Apr 03
: n 2 + 2 / ; : x .5 y .5 min - .1 y 12 * t .8 * + cos n + x - / sin 3 / ; : k 42 ; : s t 2 * sin 2 / -0.15 + ; : f sin x k * sin x k 13 / * tan * * s + 154 pow ; t 3 * y k * + f x 7 * 7.9 + cos 1 + sqrt 3 pow
Untitled
.
'25 Apr 03
pi x y sin 1.4
it's the tropics!
Anonymous quads
'25 Apr 03
( greets: DarkstarAG BradN Manwe 陳爽 ting Stainless ... and anyone i forget. keep at it! ) : xp t pi * 56 / sin .47 * ; : yp t pi * cos .3 * ; : d dup * swap dup * + sqrt ; : p y .5 - + swap x .5 - + d 1 swap - 5 pow ; : col dup dup .1 > swap .8 < and swap .2 - 8 * * ; xp yp p xp negate yp negate p + col dup 1 pow dup rot swap .1 +
refraction of one light
Anonymous quads
'25 Apr 03
: scale 3.14 ; : zoom pi 1027 * ; : offset scale 1 / ; : xsize x scale * mx offset ; : ysize y scale * my offset ; : circle xsize + - dup * ysize + - dup * + sqrt dup t zoom / * tan dup ; circle + t circle * circle + sin t * sin + 1.75 * t 8 * sin +
pink redux redux?
Anonymous quads
'25 Apr 03
: scale pi ; : zoom pi 1000 * ; : offset scale 2 / ; : xsize x scale * mx offset ; : ysize y scale * my offset ; : circle xsize + - dup * ysize + - dup * + sqrt dup t zoom / * tan sin ; circle + t circle * circle + 2 t * sin + 1.75 * t 8 * sin +
Electron/Positron Structure Redux
Franklin Amador
'25 Apr 03
: t1 21 x * t + 10 mod 10 / ; : t2 37 y * t + 21 mod 21 / ; : t3 x y * t + 33 mod 33 / ; t1 t2 t3
my first
htrof
'25 Apr 03
x y t
Untitled
Anonymous
'25 Apr 03
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